You can hold it, but that’s all

Consoles are supposed to evolve and be improved with new ways of playing and other great ideas, even though that’s not always like this.

Last week, a summer camp finished and I saw something disturbing. When some parents picked their son up, they immediately gave him his Nintendo DS and left him in the back of the car on his own. After being apart for two weeks, they just left him there with the console and I wonder: Will he be able to play properly in there?

Guess what. Mario, what else?

When I was moving from Barcelona to my mother’s place before the camps, I would have read some book on the train, but I was tired of reading lots of them for my master’s project so I turned my DS on. I had never used it outdoors and, more important, I had never used it in motion.

The experience was awful. I had played other handheld consoles on the train or the bus, but there was no difference between that and playing at home because the movement of the vehicle doesn’t affect the game. This doesn’t apply when you have a touch console because if the vehicle is moving, your hands move and the touch control gets ruined.

That is, all the effort that Nintendo doesn’t make to release innovative games — thousands of Super Mario Bros. versions and mini-games with the same character —, when they make it to create a touch gameplay system, it turns the handheld console in a console you can hold in your hand, but you can’t play.

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